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Pathfinder

Compendium

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Ray of Enfeeblement

A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a target. The subject takes a Penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5). The subject's Strength score cannot drop below 1. A successful Fortitude save reduces this Penalty by half. This Penalty does not stack with itself. Apply the highest Penalty instead.

Attributes

Ray of Enfeeblement

Sorcerer/wizard 1
  • School: Necromancy
  • Casting Time: 1 standard action
  • Range: Close (25 ft. + 5 ft./2 levels)
  • Duration: 1 round/level
  • Saving Throw: Fortitude half
  • Effect: Ray
  • Spell Resistance: Yes