Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Table of Contents

  • Attributes
  • Recoil Fire
  • Advertisement Create a free account

    Recoil Fire

    The target firearm suddenly fires of its own volition, even if it is unloaded, generating a recoil so great that the wielder or carrier of the firearm must scramble to hold onto it and becomes Flat-Footed until the start of his next turn. If the wielder is already Flat-Footed, he is instead knocked prone. If the firearm was loaded, that ammunition is wasted.

    Attributes

    Recoil Fire

    Sorcerer/wizard 2, Witch 2
    • School: Transmutation
    • Casting Time: 1 standard action
    • Range: Close (25 ft. + 5 ft./2 levels)
    • Target: 1 firearm
    • Duration: Instantaneous
    • Saving Throw: Will negates (object)
    • Spell Resistance: Yes (Object)