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Infusing the target with a surge of furious divine energy, you enhance a creature's ability to hit an opponent based on the number of times it has already hit that opponent with a successful attack. Each time the subject successfully strikes an opponent with a successful melee attack, the subject gains a cumulative +1 morale bonus on attack rolls (maximum +4 bonus) and gains 1d8 temporary Hit Points (to a maximum of 20 temporary hit points). If an attack misses, the Attack Bonus resets to +0 but any accumulated temporary Hit Points remain. The temporary Hit Points disappear at the end of the spell's Duration.