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Pathfinder

Compendium

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Table of Contents

  • Attributes
  • Scare
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    Scare

    The targeted creatures of less than 6 HD become frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more HD are immune to this effect. Scare counters and dispels Remove Fear.

    Attributes

    Scare

    Bard 2, Sorcerer/wizard 2
    • School: Necromancy [fear, mind-affecting]
    • Casting Time: 1 standard action
    • Range: Medium (100 ft. + 10 ft./level)
    • Target: One living creature per three levels, no two of which can be more than 30 ft. apart
    • Duration: 1 round/level or 1 round; see text for cause fear
    • Saving Throw: Will partial
    • Spell Resistance: Yes