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Pathfinder

Compendium

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Spriggan (Large Size)

When the gnomes first traveled to the mortal realm from the distant land of the fey, some found the Material Plane so strange and terrifying that they lost their sense of joy. Seeing only the threats of the new world but none of its wonders, they grimly resolved to survive no matter the cost. Their innate magic responded to this twisted goal by reshaping them in mind and body over the course of many generations, transforming them into the creatures known as spriggans. Love, happiness, and beauty have no meaning for these poor souls, so they lead lives of violence and malice. The best they can manage in place of positive emotions is a muted satisfaction when they make another suffer.

Spriggans resemble ugly gnomes with an alien, feral appearance. Many are gaunt and haggard. When magically enlarged, they look the same except much more hale and muscular.

Attributes

Spriggan (Large Size)

CR 3

  • XP

    800
  • Ce Large Humanoid (Gnome)
  • Init

    +3;

    Senses

    Low-light Vision;Perception +7
  • DEFENSE

  • AC

    14, touch 12, flat-footed 11 (+2 Armor, +3 Dex, -1 Size)
  • hp

    34(4d8+16)
  • Fort

    +8,

    Ref

    +4,

    Will

    +1
  • OFFENSE

  • Speed

    30 Ft.
  • Melee

    Mwk Morningstar +9 (2d6 +5)
  • Ranged

    Light Crossbow +5 (2d6/19-20)
  • Special Attacks

    Sneak Attack +2d6
  • Reach

    10 Ft.
  • Spell-Like Abilities

    (CL 4; concentration +4 )
  • STATISTICS

  • Str

    21,

    Dex

    17,

    Con

    18,

    Int

    10,

    Wis

    10,

    Cha

    9
  • Base Atk

    +3;

    CMB

    9;

    CMD

    22
  • Feats

    Combat Reflexes, Weapon Focus (Morningstar),
  • Skills

    Climb +7 Disable Device +10 Perception +7 Sleight Of Hand +10 Stealth +6 ;

    Racial Modifiers

    +2 Climb, +2 Disable Device, +2 Perception, +2 Sleight Of Hand, +2 Stealth
  • Languages

    Aklo, Gnome
  • SQ

    Size Alteration, Spriggan Magic, Spriggan Skills
  • ECOLOGY

  • Environment

    Any Hills Or Forests
  • Organization

    Solitary, Pair, Or Mob (3-12)
  • Treasure

    Npc Gear (Leather Armor, Masterwork Morningstar, Light Crossbow With 10 Bolts, Other Treasure)