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Pathfinder

Compendium

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Viper

Vipers are not particularly aggressive snakes, but their poisonous bite can be deadly.

Special Abilities

Poison (Ex) Bite—injury; Save Fort DC 9; Frequency 1/round for 6 rounds; Effect 1d2 Con; Cure 1 save.

Attributes

Viper

CR 1/2

  • XP

    200
  • N Tiny Animal
  • Init

    +3;

    Senses

    Low-light Vision, Scent;Perception +9
  • DEFENSE

  • AC

    16, touch 15, flat-footed 13 (+3 Dex, +1 Natural, +2 Size)
  • hp

    3(1d81)
  • Fort

    +1,

    Ref

    +5,

    Will

    +1
  • OFFENSE

  • Speed

    20 Ft., Climb 20 Ft., Swim 20 Ft.
  • Melee

    Bite +5 (1d2-2 Plus Poison)
  • Reach

    0 Ft.
  • STATISTICS

  • Str

    4,

    Dex

    17,

    Con

    8,

    Int

    1,

    Wis

    13,

    Cha

    2
  • Base Atk

    +0;

    CMB

    1;

    CMD

    8
  • Feats

    Weapon Finesse,
  • Skills

    Climb +11 Perception +9 Stealth +15 Swim +11 ;

    Racial Modifiers

    +4 Perception, +4 Stealth
  • Languages

  • ECOLOGY

  • Environment

    Any Temperate And Warm
  • Organization

    Solitary
  • Treasure

    None