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Pathfinder

Compendium

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Viper

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Vipers are not particularly aggressive snakes, but their poisonous bite can be deadly.

Special Abilities

Poison (Ex) Bite—injury; Save Fort DC 9; Frequency 1/round for 6 rounds; Effect 1d2 Con; Cure 1 save.

Attributes

AC
16, Touch 15, Flat-footed 13 (+3 Dex, +1 Natural, +2 Size)
Alignment
N
Base Atk
+0
CMB
+1
CMD
8 (Can't Be Tripped)
CR
CR 1/2
Cha
2
Con
8
Creature Type
Animal
Dex
17
Environment
Any Temperate And Warm
Feats
Weapon Finesse
Fort
+1
HP
3 (1d8-1)
Init
N Tiny Animal +3
Int
1
Melee
Bite +5 (1d2-2 Plus Poison)
Organization
Solitary
Racial Modifier
+4 Perception
Racial Modifiers
+4 Perception , +4 Stealth
Reach
0 Ft.
Ref
+5
Senses
Low-light Vision, Scent ; Perception +9
Size
Tiny
Skills
Climb +11, Perception +9, Stealth +15, Swim +11
Space
2-1/2 Ft.
Speed
20 Ft., Climb 20 Ft., Swim 20 Ft.
Str
4
Treasure
None
Will
+1
Wis
13
XP
200
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