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Starfinder

Compendium

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Table of Contents

  • Attributes
  • Stabilize
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    Stabilize

    School Conjuration (healing)
    Range close (25 ft. + 5 ft./2 levels)
    Targets one living Creature
    Duration Instantaneous
    Saving Throw Will Negates (harmless); Spell Resistance yes (harmless)

    If the Target of this spell has 0 Hit Points and is dying, it automatically stabilizes. If the Creature later takes Damage, it is no longer Stable.

    Attributes

    Stabilize

    Mystic 0
    • School: Conjuration (Healing)
    • Casting Time: 1 standard action
    • Range: Close
    • Effect: One living creature
    • Duration: Instantaneous
    • Saving Throw: Will
    • Saving Effect: negates (harmless)
    • Spell Resistance: Yes (harmless)
    • If the target of this spell has 0 Hit Points and is dying it automatically stabilizes. If the creature later takes damage it is no longer stable.