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Stabilize
School Conjuration (healing)
Casting Time 1 Standard action
Range close (25 ft. + 5 ft./2 levels)
Duration Instantaneous
If the Target of this spell has 0 Hit Points and is dying, it automatically stabilizes. If the Creature later takes Damage, it is no longer Stable.
Attributes
Casting Time
1 standard action
Classes
Mystic 0
Description
If the target of this spell has 0 Hit Points and is dying it automatically stabilizes. If the creature later takes damage it is no longer stable.
Descriptor
Healing
Duration
Instantaneous
Full Attack
never
Level
Mystic 0
Range
Close
Save Effect
negates (harmless)
Saving Throw
Will
School
Conjuration
Spell List Description
Cause a dying creature to stabilize.
Spell Resistance
Yes (harmless)
Targets Effect Area
One living creature
Variants
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