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Vampire the Masquerade

Compendium

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Potence

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“I’m not some thug.” Theo stood on a broken stage in Berlin, alongside

Hesha Ruhadze of the Ministry and Rudi of Clan Gangrel. Three corners of the Anarch Movement, even though the 30-or-so strong audience was mainly comprised of Caitiff and thin-bloods. “And neither are you good guys and girls. None of you are the simple-minded fools the Camarilla claim you are! You were mortal, and now you’re not, but you’re just as valid as those motherfuckers over in the Ivory Tower!”

A small cry of support resounded throughout the old theatre, as Hesha slowly clapped his hands. Theo continued, walking over to a pillar running from the side of the stage to the ceiling. “We won’t take their belittling shit any more! We will not be second class! We will not be trash to be kicked into the path of the Inquisition!” Theo Bell threw a punch into the concrete pillar, his fist smashing through the stone and out the other side. With a roar, he pulled his arm free and held it up.

The supportive cry was now a cheer. Hesha raised an eyebrow. It was a theatrical gesture, but it confirmed his view: better to be on this side of Theo Bell’s fists than the other.

Nicknames: Hulking, Blood’s Might, Percutio

There is a popular saying among the members of Clan Brujah: “You only underestimate our strength once.” Potence is vitae-fueled strength above and beyond other vampires’ capabilities. More powerful than any performance-enhancing drug, more unnatural than the physique of any bulging bodybuilder, Potence is the Beast let loose through the fists, feet, limbs, and raw bodily power of a vampire. The Discipline is used for more than just hitting things, though it is certainly good for this task. It is the vampire’s ability to force their body into actions impossible for mortals to replicate.

Potence trumps the other Disciplines in sheer incongruity – an elderly-looking Nosferatu strikes harder than a mortal heavyweight boxer or a Brujah Embraced as a child can decapitate a target with one blow.

Characteristics

  • Type: Physical
  • Masquerade threat: Medium to high. Lesser exercises of the Discipline might be passed off as “hysterical strength,” but once pavement cracks and buildings start to crumble that explanation loses what little credibility it had.
  • Blood Resonance: Choleric. The strong and healthy; athletes and young men and women in their prime, gym rats, wrestlers, construction workers and lumberjacks, longshoremen.

Level 1

Lethal Body

Using this power, the user is capable of causing horrendous damage to mortals, tearing skin and breaking bones with bare fingers.

  • Cost: Free
  • System: The user’s unarmed attacks can now do Aggravated Health damage to mortals, if desired. They also ignore one level of armor per Potence level of the user.
  • Duration: Passive

Soaring Leap

Possessing unholy strength in more than arms and fists, the user can leap far higher and further than any mortal.

  • Cost: Free
  • System: The user can jump a number of meters equal to three times their Potence level vertically, and five times their Potence level horizontally. The user needs no run-up to make these leaps.
  • Duration: Passive

Attributes

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