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Dune Adventures in the Imperium

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Kara Molay

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Commander

Kara Molay is an average looking woman in her early twenties. She has a natural grace developed from her exceptional fighting Skills. She doesn’t often say very much, preferring to watch those around her first. She dresses well in the fashions of court, but doesn’t try to stand out. She is utterly dedicated to her family but also considers anything that benefits her to benefit the House. While she is dedicated to her friends, she would sacrifice almost anything to advance her House.

Traits: Noble, Honorable, Bene Gesserit

Ambition: To become a secret master assassin (Faith)

Talents

  • Hyperawareness
  • Masterful Innuendo
  • Prana-bindu Conditioning

Starting Assets

  • Blackmail Evidence
  • Concealable Knife
  • Personal Ornithopter

As the eldest daughter of House Molay, Kara was sent to the Bene Gesserit for training, as much for her edification as to keep her out of the way. However, instead of returning from the Sisters with courtly graces, she came back to House Molay a deadly knife fighter and skilled politician. She now works to reclaim her rightful place as heir to the House against her many devious brothers, as she sees all of them as unfit to rule.

Attributes

assets
["Blackmail Evidence", "Concealable Knife", "Personal Ornithopter"]
battle
{"value":"6","focuses":"Short Blades"}
communicate
{"value":"6","focuses":"Diplomacy, Inspiration"}
discipline
{"value":"5","focuses":"Stealth"}
duty
{"value":"7","statement":"I am the heir of my House"}
faith
{"value":"8","statement":"My family trusts me."}
house
Molay
justice
{"value":"4"}
move
{"value":"6","focuses":"Stealth"}
power
{"value":"6","statement":"I get what I want."}
role
Commander
talents
[{"name":"Hyperawareness","description":"Your training has honed your awareness to an incredible degree, allowing you to notice details too small for others to perceive. Armed with these insights, you can uncover secrets and truths that others may be oblivious to.\rWhenever you spend Momentum to Obtain Information about the current situation, your current location, or a person you can currently observe, you may ask two questions for the first point of Momentum spent. Further, the limits of what others would be able to notice do not apply to you for any questions."},{"name":"Masterful Innuendo","description":"You have a special knack for saying more than one thing at once, conveying one message with the literal meaning of your words and another with innuendo, allusions, and signals that only the intended recipients will understand.\rWhen you attempt a Communicate test, you may choose to increase the Difficulty of the test by +1 to conceal a hidden message within your words. You must state who is the intended recipient of this hidden message. People other than the intended recipient cannot discern that you have concealed another message, unless they have this talent, or some other ability to detect things which people cannot normally detect (such as the Hyperawareness talent)."},{"name":"Prana-bindu Conditioning","description":"You have absolute control over your body. Every muscle and every nerve is under your control, and you have even mastered your own body chemistry and metabolism.\rWhenever you attempt a Move or Discipline test which relies on your control of your body, you may re-roll a single d20. You can perfectly control your breathing, heart rate, and your internal organs (including the ability to choose whether to conceive a child, and to determine the child’s physical and genetic traits)."}]
traits
["Noble", "Honorable", "Bene Gesserit"]
truth
{"value":"5"}
type
Character
understand
{"value":"5"}
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