Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×

The new D&D 2024 sheet is now available!

Create a free account

Dune Adventures in the Imperium

Compendium

Type to search for a spell, item, class — anything!

Talents

Edit Page Content

This is just a selection of the of Talents available to Characters in Dune: Adventures in the Imperium. Check out the Dune: Adventures in the Imperium Core Rulebook and Dune: Adventures in the Imperium Gamemaster's Toolkit for dozens more Talents.

A character is more than the sum of their parts, and a character’s Skills, Drives, and Focuses alone do not give a full picture of what they are truly capable of. Exceptional abilities, such as Mentat training, or the many and varied powers of a Bene Gesserit, are a form of talent, but Talents can take other forms too, representing some of the ways which set a player character apart from ordinary people.

Talents normally take the form of a mechanical bonus—re-rolls, bonus Momentum, the ability to succeed automatically on certain tests, or unique ways to use Momentum, Threat, or Determination. No talent may be selected more than once, unless otherwise noted.

The following is a selection of Talents which Characters may select.

Attributes

Advertisement Create a free account