You summon
fey spirits that take the form of
Beasts and appear in unoccupied spaces that you can see within
range. Choose one of the following options for what appears.
• One
beast of
challenge rating 2 or lower
• Two
Beasts of
Challenge rating 1 or lower
• Four
Beasts of
Challenge rating
1/2 or lower
• Eight
Beasts of
Challenge rating
1/4 or lower
Each beast is also considered fey, and it disappears when it drops to 0
hit points or when the spell ends.
The summoned
Creatures are friendly to you and your
Companions. Roll
initiative for the summoned
Creatures as a group, which has its own
turns. They obey any verbal
Commands that you issue to them (no
action required by you). If you don't issue any
Commands to them, they defend themselves from
Hostile Creatures, but otherwise take no
ACTIONS. The DM has the creatures'
statistics.
At Higher Levels:
When you
cast this spell using certain higher-level
spell slots, you choose one of the summoning options above, and more
Creatures appear - twice as many with a 5th-level slot, three times as many with a 7th-level slot, and four times as many with a 9th-level slot.