You summon
Elementals that appear in unoccupied spaces that you can see within
range. You choose one the following options for what appears.
• One
elemental of
challenge rating 2 or lower
• Two
Elementals of
Challenge rating 1 or lower
• Four
Elementals of
Challenge rating
1/2 or lower
• Eight
Elementals of
Challenge rating
1/4 or lower.
An
Elemental summoned by this spell disappears when it drops to 0
hit points or when the spell ends.
The summoned
Creatures are friendly to you and your
Companions. Roll
initiative for the summoned
Creatures as a group, which has its own
turns. They obey any verbal
Commands that you issue to them (no
action required by you). If you don't issue any
Commands to them, they defend themselves from
Hostile Creatures, but otherwise take no
ACTIONS. The DM has the creatures'
statistics.
At Higher Levels:
When you
cast this spell using certain higher-level
spell slots, you choose one of the summoning options above, and more
Creatures appear - twice as many with a 6th-level slot and three times as many with an 8th-level slot