You take control of the weather within 5 miles of you for the
duration. You must be outdoors to
cast this spell. Moving to a place where you don't have a clear path to
The Sky ends the spell early.
When you cast the spell, you change the current weather
Conditions, which are determined by the DM based on the climate and season. You can change precipitation,
Temperature, and wind. It takes 1d4 x 10 minutes for the new
Conditions to take
Effect. Once they do so, you can change the
Conditions again.
When the spell ends, the weather gradually returns to normal.
When you change the weather
Conditions, find a current condition on the following tables and change its stage by one, up or down.
When changing the wind, you can change its direction.
Precipitation:
Stage 1 - Clear
Stage 2 -
Light clouds
Stage 3 - Overcast or ground fog
Stage 4 - Rain, hail or snow
Stage 5 - Torrential rain, driving hail or
BlizzardTemperature:
Stage 1 - Unbearable heat
Stage 2 - Hot
Stage 3 - Warm
Stage 4 - Cool
Stage 5 - Cold
Stage 6 -
Arctic cold
Wind:
Stage 1 - Calm
Stage 2 - Moderate wind
Stage 3 -
Strong WindStage 4 -
GaleStage 5 -
Storm