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D&D 5th Edition

Compendium

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Finger of Death

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You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8+30 necrotic damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a Zombie that is permanently under your Command, following your verbal orders to the best of its ability.

Attributes

Casting Time
1 action
Classes
Sorcerer, Warlock, Wizard
Components
V S
Damage
7d8+30
Damage Type
Necrotic
Duration
Instantaneous
Level
7
Name
Finger of Death
Range
60 feet
Save
Constitution
School
Necromancy
Target
A creature that you can see within range