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D&D 5th Edition

Compendium

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Finger of Death

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You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8+30 necrotic damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.

Attributes

Finger of Death

7 Necromancy
  • Casting Time: 1 action
  • Range: 60 feet
  • Target: A creature that you can see within range
  • Components: V S
  • Duration: Instantaneous
  • Classes: Sorcerer, Warlock, Wizard
  • You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.
    A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.