You touch a point and infuse an area around it with holy (or unholy) power. The area can have a radius up to 60 feet, and the spell fails if the radius includes an area already under the
Effect a hallow spell. The affected area is
Subject to the following
Effects.
First,
celestials, elementals, fey, fiends, and undead can't enter the area, nor can such
Creatures charm,
frighten, or possess
Creatures within it. Any creature
Charmed,
Frightened, or possessed by such a creature is no longer
Charmed,
Frightened, or possessed upon entering the area. You can exclude one or more of those types of
Creatures from this
Effect.
Second, you can bind an extra
Effect to the area. Choose the
Effect from the following list, or choose an
Effect offered by the DM. Some of these
Effects apply to
Creatures in the area, you can designate whether the
Effect applies to all
Creatures,
Creatures that follow a specific deity or leader, or
Creatures of a specific sort, such as
orcs or
trolls.
When a creature that would be affected enters the spell's area for the first time on a turn or starts its turn there, it can make a
Charisma saving throw. On a success, the creature ignores the extra
Effect until it leaves the area.
Courage: Affected
Creatures can't be
frightened while in the area.
Darkness:
Darkness fills the area. Normal light, as well as
Magical light created by
Spells of a lower level than the slot you used to cast this spell, can't illuminate the area.
Daylight:
Bright light fills the area.
Magical Darkness created by
Spells of a lower level than the slot you used to cast this spell can't extinguish the light.
Energy Protection: Affected
Creatures in the area have
resistance to one damage type of your choice, except for bludgeoning, piercing, or slashing.
Energy Vulnerability: Affected
Creatures in the area have
vulnerability to one damage type of your choice, except for bludgeoning, piercing, or slashing.
Everlasting Rest: Dead bodies interred in the area can't be turned into
undead.
Extradimensional Interference: Affected
Creatures can't move or
Travel using
Teleportation or by extradimensional or interplanar means.
Fear: Affected
Creatures are
frightened while in the area.
Silence: No sound can emanate from within the area, and no sound can reach into it.
Tongues: Affected
Creatures can communicate with any other creature in the area, even if they don't share a
Common language.