You touch a point and infuse an area around it with holy (or unholy) power. The area can have a radius up to 60 feet, and the spell fails if the radius includes an area already under the Effect
a hallow spell. The affected area is subject to the following Effects
, fey, Fiends
, and Undead
can't enter the area, nor can such Creatures
charm, frighten, or possess Creatures
within it. Any creature Charmed
, or possessed by such a creature is no longer Charmed
, or possessed upon entering the area. You can exclude one or more of those types of Creatures
from this Effect
Second, you can bind an extra Effect
to the area. Choose the Effect
from the following list, or choose an Effect
offered by the DM. Some of these Effects
apply to Creatures
in the area, you can designate whether the Effect
applies to all Creatures
that follow a specific deity or leader, or Creatures
of a specific sort, such as ores or Trolls
. When a creature that would be affected enters the spell's area for the first time on a turn or starts its turn there, it can make a Charisma
saving throw. On a success, the creature ignores the extra Effect
until it leaves the area.
Courage: Affected Creatures
can't be Frightened
while in the area.
fills the area. Normal light, as well as magical light created by Spells
of a lower level than the slot you used to cast this spell, can't illuminate the area.
Daylight: Bright light fills the area. Magical Darkness
created by Spells
of a lower level than the slot you used to cast this spell can't extinguish the light.
Energy Protection: Affected Creatures
in the area have Resistance
to one damage type of your choice, except for bludgeoning, piercing, or slashing.
Energy Vulnerability: Affected Creatures
in the area have vulnerability to one damage type of your choice, except for bludgeoning, piercing, or slashing.
Everlasting Rest: Dead bodies interred in the area can't be turned into Undead
Extradimensional Interference: Affected Creatures
can't move or Travel
using teleportation or by extradimensional or interplanar means.
Fear: Affected Creatures
while in the area.
Silence: No sound can emanate from within the area, and no sound can reach into it.
Tongues: Affected Creatures
can communicate with any other creature in the area, even if they don't share a Common