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Weapon (Ammunition), Very Rare

This magic ammunition is meant to slay Plants. If a creature of that type takes damage from the ammunition, the creature makes a DC 17 Constitution saving throw, taking an extra 6d10 Force damage on a failed save or half as much extra damage on a successful one.

After dealing its extra damage to a creature, the ammunition becomes nonmagical.


Arrow of Plant Slaying

Adventuring Gear (Ammunition)
  • Damage: 6d10
  • Damage Type: Force
  • Item Rarity: Very Rare
  • Properties: Ammunition
  • Weight: 0.05
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