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Staff, Legendary (Requires Attunement by a Spellcaster)

Bound into this staff is a spell of level 6. The spell is determined when the staff is created and can be of any school of magic. The staff has 6 charges and regains 1d6 expended charges daily at dawn. While holding the staff, you can expend 1 charge to cast its spell. If you expend the staff’s last charge, roll 1d20. On a 1, the staff loses its properties and becomes a nonmagical Quarterstaff.

The spell’s saving throw DC is 17 and its attack bonus +9.


Enspelled Staff (Level 6)

Staff, Adventuring Gear (Arcane Spell Focus, Druidic Spell Focus, simple)
  • Damage: 1d6
  • Damage Type: Bludgeoning
  • Item Rarity: Legendary
  • Properties: Versatile
  • Weight: 4
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