As an action, you can throw a grenade at a point up to 60 feet away. The grenade explodes at that point, creating a particular effect in a 20-foot-radius Sphere.
Fragmentation Grenade. Each creature in the Sphere makes a DC 15 Dexterity saving throw, taking 17 (5d6) Piercing damage on a failed save or half as much damage on a successful one.
Weight: 1 lb.
Cost: —