You gain a +1 bonus to
Attack and
Damage Rolls made with this
Magic Weapon.
Giant's
Bane (Requires Attunement):
You must be wearing a
Belt of Giant Strength (any variety) and
Gauntlets of Ogre Power to attune to this weapon. The
Attunement ends if you take off either of those items. While you are attuned to this weapon and holding it, your
Strength score increases by 4 and can exceed 20, but not 30. When you roll a 20 on an
Attack roll made with this weapon against a giant, the giant must succeed on a DC 17
Constitution saving throw or die.
The
Hammer also has 5
Charges. While attuned to it, you can expend 1 charge and make a ranged weapon
Attack with the
Hammer, hurling it as if it had the
Thrown property with a normal range of 20 feet and a long range of 60 feet. If the
Attack hits, the
Hammer unleashes a
Thunderclap audible out to 300 feet. The target and every creature within 30 feet of it must succeed on a DC 17
Constitution saving throw or be
Stunned until the end of your next turn. The
Hammer regains 1d4 + 1 expended
Charges daily at dawn.