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D&D 5th Edition

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Javelin +3

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Javelin +3
Melee weapon (javelin), very rare

You have a +3 bonus to attack and damage rolls made with this weapon.

Range. A weapon that can be used to make a ranged attack has a range in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon’s normal range in feet, and the second indicates the weapon’s long range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can’t attack a target beyond the weapon’s long range.

Thrown. If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property. 

Damage: 1d6+3
Damage Type: Piercing
Properties: Range, Thrown
Range: 30/120
Weight: 2

Attributes

Damage
1d6
Damage Type
Piercing
Item Type
Melee Weapon
Modifiers
Weapon Attacks +3, Weapon Damage +3
Properties
Range, Thrown
Range
30/120
Weight
2
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