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Demons of Frenzy and Vulgarity

Habitat: Planar (Abyss); Treasure: None

Lone dretches serve other demons or evil magic-­users. They are erratic, filthy, and violent, and they demonstrate little sense of self-preservation.


Dretch

The servants and victims of greater demons, dretches embody petty instincts, chaotic impulses, and violent urges. Dretches exist in unfathomable numbers in the depths of the Abyss, where their reeking throngs fill vast demonic hordes.

Ah, the infinite wonders of the Abyss. If there’s anything you don’t like, you’ll find it here.

—Jaranda, expert on the Abyss

Actions

Rend. Melee Attack Roll:+3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Fetid Cloud (1/Day). Constitution Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the dretch. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can’t take Reactions.


Dretch

Small Fiend (Demon), Chaotic Evil
  • Armor Class 11
  • Hit Points 18 (4d6 + 4)
  • Speed 20 ft.
  • Initiative +0 (10)
STR
12 (1)
DEX
11 (0)
CON
12 (1)
INT
5 (-3)
WIS
8 (-1)
CHA
3 (-4)
  • Saving Throws Str +1, Dex +0, Con +1, Int -3, Wis -1, Cha -4
  • Damage Resistance Cold, Fire, Lightning
  • Damage Immunities Poison
  • Condition Immunities Poisoned
  • Senses Darkvision 60 ft., passive Perception 9
  • Languages Abyssal, telepathy 60 ft. (works only with creatures that understand Abyssal)
  • Challenge 1/4 (50 XP)
  • Habitat Planar (Abyss)
  • Treasure None

Actions


  • Rend. Melee Weapon Attack: +3 to hit, reach 5 ft., One Target. Hit: (1d6 + 1) Slashing damage.
  • Fetid Cloud (1/Day). *Constitution Saving Throw:* DC 11, each creature in a 10-foot Emanation originating from the dretch. *Failure:* The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can’t take Reactions.
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