Traits
Two Heads: The ettin has
advantage on
Wisdom (Perception) checks and on saving throws against being
blinded,
charmed,
deafened,
frightened,
stunned, and knocked
unconscious.
Wakeful: When one of the ettin's heads is asleep, its other head is awake.
Actions
Multiattack: The ettin makes two attacks: one with its battleaxe and one with its morningstar.
Battleaxe: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Morningstar: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.