D&D 5th Edition
Compendium
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Gnoll
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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!
Traits
Rampage: When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.Actions
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.Spear: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Longbow: Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Attributes
AC
15 (Hide Armor, Shield)
Alignment
Chaotic Evil
CHA
7
CON
11
Challenge Rating
1/2
DEX
12
HP
22 (5d8)
INT
6
Languages
Gnoll
Passive Perception
10
Roll 0
1d20 + 4
1d4+2
Roll 1
1d20 + 4
1d6+2
Roll 2
1d20 + 3
1d8+1
STR
14
Senses
Darkvision 60 Ft.
Size
Medium
Speed
30 ft.
Type
humanoid (gnoll)
WIS
10
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