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Unrelenting Warden of the Lower Planes

Habitat: Mountain, Planar (Lower Planes), Underdark; Treasure: None

Spawned from the pits of Acheron, Gehenna, and the Nine Hells, hell hounds enforce the merciless order of those realms and the whims of tyrannical masters. On their home planes of existence, these grim canines ensure that souls don’t escape their bleak afterlives. On the Material Plane, hell hounds typically serve cruel masters—such as fire giants and cultists—who appreciate their viciousness, obedience, and fiery characteristics. Hell hounds serve other creatures so long as they’re given opportunities to hunt and kill, but they’re quick to turn on those who treat them as mere animals.

Hell hounds have greater cunning than normal canines. They’re skilled trackers and work together well in packs, often employing tricks and ambushes. Hell hounds enjoy hearing prey scream in their scorching jaws and fiery breath. They often go out of their way to draw out the terror of their victims’ final moments.

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Multiattack. The hound makes two Bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.


Hell Hound

Medium Fiend, Lawful Evil
  • Armor Class 15
  • Hit Points 58 (9d8 + 18)
  • Speed 50 ft.
  • Initiative +1 (11)
STR
17 (3)
DEX
12 (1)
CON
14 (2)
INT
6 (-2)
WIS
13 (1)
CHA
6 (-2)
  • Saving Throws Str +3, Dex +1, Con +2, Int -2, Wis +1, Cha -2
  • Skills Perception 5
  • Damage Immunities Fire
  • Senses Darkvision 60 ft., passive Perception 15
  • Languages Understands Infernal but can't speak
  • Challenge 3 (700 XP)
  • Habitat Mountain, Planar (Lower Planes), Underdark
  • Treasure None
  • Pack Tactics. The hound makes two Bite attacks.

Actions


  • Multiattack. The hound makes two Bite attacks.
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., One Target. Hit: (1d8 + 3) Piercing damage plus (1d6)Fire damage.
  • Fire Breath (Recharge 5–6). *Dexterity Saving Throw:* DC 12, each creature in a 15-foot Cone. *Failure:* 17 (or [[5d6]] (5d6)) Fire damage. *Success:* Half damage.
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