Unseen Magical Assassin
Habitat: Urban; Treasure: None
Magic and malice give form to invisible stalkers, bodiless spirits of the air. These elusive beings pass unseen with nothing more than a stirring of air. They control powerful winds capable of moving objects and battering foes. Magic-users conjure these creatures to serve as killers and thieves. Invisible stalkers relentlessly pursue their quarry, and they rarely leave evidence of their crimes.
In rare cases, an invisible stalker lingers in the world without a spellcaster controlling it. Roll on or choose a result from the Uncontrolled Invisible Stalkers table to inspire why one of these monsters lurks in an area without a direct command.
1d6 |
The Invisible Stalker Is ... |
---|---|
1 |
The breath of an infamous god or monster. |
2 |
A guardian of a hidden portal or magical site. |
3 |
The lingering violent thoughts of someone killed in a great battle. |
4 |
A manifestation of uncontrolled magic. |
5 |
A servant of an evil elemental ruler such as Yan-C-Bin (the Elemental Prince of Evil Air). |
6 |
Unable to complete its duty and tries to create circumstances allowing it to fulfill its task. |
As detectives, we seek truth by eliminating the impossible, ever mindful that the impossible might also be seeking to eliminate us.
—The Casebook of Alanik Ray
Air Form. The stalker can enter an enemy’s space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Invisibility. The stalker has the Invisible condition.
Multiattack. The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.
Wind Swipe. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Force damage.
Vortex. Constitution Saving Throw: DC 14, one Large or smaller creature in the stalker’s space. Failure: 7 (1d8 + 3) Thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can’t cast spells with a Verbal component and takes 7 (2d6) Thunder damage at the start of each of the stalker’s turns.