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Habitat: Planar (Elemental Planes); Treasure: None

These mephits embody the merging of earth and fire as glowing magma. They love melting things, but they loathe magmins and attack them on sight.


Mephits

Mephits are mean-spirited tricksters that dwell on the Elemental Planes. The six most prominent types of mephits resemble halfling-size gargoyles with wings, exaggerated features, and bodies composed of two elements. Most live self-interested existences, indulging their warped senses of humor or overblown egos on their home planes of existence. Some serve as messengers or spies for genies or magic-users.

Mephits resent leaving the elemental extremes where they make their homes. If loosed on the Material Plane or other realms, they lash out with nasty pranks or by tormenting weaker creatures. When destroyed, mephits explode in a burst of elemental magic.

I am Seamusxanthuszenus, Slayer of Fiends, Merchant Most Excellent, Purveyor of Death!
—Seamusxanthuszenus, smoke mephit
with a typically inflated impression of itself

Traits

Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: 7 (2d6) Fire damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 6). Dexterity Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 7 (2d6) Fire damage. Success: Half damage.


Magma Mephit

Small Elemental, Neutral Evil
  • Armor Class 11
  • Hit Points 18 (4d6 + 4)
  • Speed 30 ft., Fly 30 ft.
  • Initiative +1 (11)
STR
8 (-1)
DEX
12 (1)
CON
12 (1)
INT
7 (-2)
WIS
10 (0)
CHA
10 (0)
  • Saving Throws Str -1, Dex +1, Con +1, Int -2, Wis +0, Cha +0
  • Skills Stealth 3
  • Vulnerabilities Cold
  • Damage Immunities Fire, Poison
  • Condition Immunities Exhaustion, Poisoned
  • Senses Darkvision 60 ft., passive Perception 10
  • Languages Primordial (Ignan, Terran)
  • Challenge 1/2 (100 XP)
  • Habitat Planar (Elemental Planes)
  • Treasure None
  • Death Burst. The mephit explodes when it dies. *Dexterity Saving Throw:* DC 11, each creature in a 5-foot Emanation originating from the mephit. *Failure:* 7 (or [[2d6]] (2d6)) Fire damage. *Success:* Half damage.

Actions


  • Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., One Target. Hit: (1d4 + 1) Slashing damage plus (1d6)Fire damage.
  • Fire Breath (Recharge 6). *Dexterity Saving Throw:* DC 11, each creature in a 15-foot Cone. *Failure:* 7 (or [[2d6]] (2d6)) Fire damage. *Success:* Half damage.
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