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Habitat: Planar (Abyss); Treasure: None

Manes lash out at creatures that appear weaker than themselves—or that react to them with fear—and strive to avoid more powerful demons. When manes escape from the Abyss, they go on reckless rampages and inflict as much harm as possible.


Manes

The lowest form of demons, manes appear when truly loathsome souls are condemned to the Abyss. These misshapen demons have distorted features and bodies that crawl with Abyssal parasites. Overwhelmed by demonic urges and constant terror, manes know only shock and frenzied outbursts.

Actions

Claw. Melee Attack Roll: +2, reach 5 ft. Hit: 5 (2d4) Slashing damage.


Manes

Small Fiend (Demon), Chaotic Neutral
  • Armor Class 9
  • Hit Points 9 (2d6 + 2)
  • Speed 20 ft.
  • Initiative +-1 (9)
STR
10 (0)
DEX
9 (-1)
CON
13 (1)
INT
3 (-4)
WIS
8 (-1)
CHA
4 (-3)
  • Saving Throws Str +0, Dex -1, Con +1, Int -4, Wis -1, Cha -3
  • Damage Resistance Cold, Fire, Lightning
  • Damage Immunities Poison
  • Condition Immunities Charmed, Frightened, Poisoned
  • Senses Darkvision 60 ft., passive Perception 9
  • Languages Understands Abyssal but can’t speak
  • Challenge 1/8 (25 XP)
  • Habitat Planar (Abyss)
  • Treasure None

Actions


  • Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., One Target. Hit: (2d4) Slashing damage.
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