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Habitat: Planar (Elemental Planes); Treasure: None

Smoke mephits are elusive beings formed of fiery cinders and hot air. They love misleading creatures and then mocking them for their gullibility.


Mephits

Mephits are mean-spirited tricksters that dwell on the Elemental Planes. The six most prominent types of mephits resemble halfling-size gargoyles with wings, exaggerated features, and bodies composed of two elements. Most live self-interested existences, indulging their warped senses of humor or overblown egos on their home planes of existence. Some serve as messengers or spies for genies or magic-users.

Mephits resent leaving the elemental extremes where they make their homes. If loosed on the Material Plane or other realms, they lash out with nasty pranks or by tormenting weaker creatures. When destroyed, mephits explode in a burst of elemental magic.

I am Seamusxanthuszenus, Slayer of Fiends, Merchant Most Excellent, Purveyor of Death!
—Seamusxanthuszenus, smoke mephit
with a typically inflated impression of itself

Traits

Death Burst. The mephit explodes when it dies. Constitution Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: The target has the Poisoned condition until the end of its next turn.

Actions

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.

Cinder Breath (Recharge 6). Dexterity Saving Throw: DC 11, one creature the mephit can see within 15 feet. Failure: The target has the Blinded condition until the end of the mephit’s next turn.


Smoke Mephit

Small Elemental, Neutral Evil
  • Armor Class 12
  • Hit Points 13 (3d6 + 3)
  • Speed 30 ft., Fly 30 ft.
  • Initiative +2 (12)
STR
6 (-2)
DEX
14 (2)
CON
12 (1)
INT
10 (0)
WIS
10 (0)
CHA
11 (0)
  • Saving Throws Str -2, Dex +2, Con +1, Int +0, Wis +0, Cha +0
  • Skills Perception 2, Stealth 4
  • Damage Immunities Fire, Poison
  • Condition Immunities Exhaustion, Poisoned
  • Senses Darkvision 60 ft., passive Perception 12
  • Languages Primordial (Auran, Ignan)
  • Challenge 1/4 (50 XP)
  • Habitat Planar (Elemental Planes)
  • Treasure None
  • Death Burst. The mephit explodes when it dies. *Constitution Saving Throw:* DC 11, each creature in a 5-foot Emanation originating from the mephit. *Failure:* The target has the Poisoned condition until the end of its next turn.

Actions


  • Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., One Target. Hit: (1d4 + 2) Slashing damage.
  • Cinder Breath (Recharge 6). *Dexterity Saving Throw:* DC 11, one creature the mephit can see within 15 feet. *Failure:* The target has the Blinded condition until the end of the mephit’s next turn.
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