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This animal appears in the Monster Manual (2024).

Her eyes are everywhere—flecks of carbonado, pools of midnight. The Raven Queen watches.

—Evernight graffiti

Traits

Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can’t regain Hit Points or gain Temporary Hit Points.

Actions

Beaks. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.

Cacophony (Recharge 6). Wisdom Saving Throw: DC 10, one creature in the swarm’s space. Failure: The target has the Deafened condition until the start of the swarm’s next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.


Swarm of Ravens

Medium Swarm of Tiny Beasts, Unaligned
  • Armor Class 12
  • Hit Points 11 (2d8 + 2)
  • Speed 10 ft., Fly 50 ft.
  • Initiative +2 (12)
STR
6 (-2)
DEX
14 (2)
CON
12 (1)
INT
5 (-3)
WIS
12 (1)
CHA
6 (-2)
  • Saving Throws Str -2, Dex +2, Con +1, Int -3, Wis +1, Cha -2
  • Skills Perception +5
  • Damage Resistance Bludgeoning, Piercing, Slashing
  • Condition Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
  • Senses passive Perception 15
  • Languages None
  • Challenge 1/4 (50 XP)
  • Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain Hit Points or gain Temporary Hit Points.

Actions


  • Beaks. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) Piercing damage.
  • Beaks (Bloodied). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d4) Piercing damage.
  • Cacophony (Recharge 6). *Wisdom Saving Throw:* DC 10, one creature in the swarm's space. *Failure:* The target has the Deafened condition until the start of the swarm's next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.
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