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Habitat: Desert, Grassland; Treasure: Armaments

Thri-kreen psions harness their psychic powers to avoid danger and manipulate objects from afar.


Thri-kreen

Thri-kreen are mantis-like wanderers who harness their innate camouflage and psychic abilities to survive. Different groups of thri-kreen have distinct carapaces, from the rocky shades of desert-dwellers to the vibrant hues of those living in verdant lands. While their language has a distinctly insectile quality, thri-kreen often use telepathy to communicate, and groups can rapidly share a wealth of detailed information without making a sound.

I would tell you now the tale of the first Ka’Cha, the first thri-kreen who knew and taught the truth: that the clutch is all.
—Ka’Cha, thri-kreen knowledge hunter

Actions

Multiattack. The thri-kreen makes three Psionic Lance attacks.

Psionic Lance. Melee or Ranged Attack Roll: +7, reach 10 ft. or range 120 ft. Hit: 18 (4d6 + 4) Psychic damage.

Spellcasting. The thri-kreen casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 15):

At Will: Mage Hand (the hand is Invisible)

1/Day Each: Detect Thoughts, Sending, Synaptic Static


Thri-kreen Psion

Medium Monstrosity, Neutral
  • Armor Class 16
  • Hit Points 149 (23d8 + 46)
  • Speed 40 ft., Fly 20 ft. (hover)
  • Initiative +6 (16)
STR
18 (4)
DEX
15 (2)
CON
14 (2)
INT
19 (4)
WIS
12 (1)
CHA
11 (0)
  • Saving Throws Str +7, Dex +5, Con +5, Int +7, Wis +1, Cha +0
  • Skills Perception +4, Stealth +8
  • Damage Resistance Psychic
  • Senses Darkvision 60 ft, passive Perception 14
  • Languages Thri-kreen; telepathy 120 ft.
  • Challenge 8 (3900 XP)
  • Habitat Desert, Grassland
  • Treasure Armaments

Actions


  • Multiattack. The thri-kreen makes three Psionic Lance attacks.
  • Psionic Lance (Melee). Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: (4d6 + 4) Psychic damage.
  • Psionic Lance (Ranged). Ranged Weapon Attack: +7 to hit, reach 120 ft., one target. Hit: (4d6 + 4) Psychic damage.
  • Spellcasting. The thri-kreen casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 15): At Will: Mage Hand (the hand is Invisible) 1/Day Each: Detect Thoughts, Sending, Synaptic Static
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