: The vrock has advantage on Saving Throws
and other magical Effects
: The vrock makes two attacks: one with its beak and one with its talons.Beak
: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.Talons
: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.Spores (Recharge 6)
: A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution
saving throw or become Poisoned
. While Poisoned
in this way, a target takes 5 (1d10) poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of Holy Water
on the target also ends the effect on it.Stunning Screech (1/Day)
: The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution
saving throw or be Stunned
until the end of the vrock's next turn .Variant: Summon Demon (1/Day)
: The demon chooses what to summon and attempts a magical summoning.
A vrock has a 30 percent chance of summoning 2d4 dretches or one vrock.
A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon Other Demons
. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.