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D&D 5th Edition

Compendium

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Antilife Shell

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A shimmering barrier extends out from you in a 10-foot radius and moves with you, remaining centered on you and hedging out creatures other than Undead and constructs.

The barrier lasts for the Duration. The barrier prevents an affected creature from passing or reaching through. An affected creature can cast Spells or make attacks with ranged or reach Weapons through the barrier.

If you move so that an affect creature is forced to pass through the barrier, the spell ends.

Attributes

Casting Time
1 action
Classes
Druid
Components
V S
Concentration
Yes
Duration
Up to 1 hour
Level
5
Name
Antilife Shell
Range
Self (10-foot radius)
School
Abjuration
Target
Self (10-foot radius)
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