Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
Advertisement Create a free account Compendium in Game, Join Today

D&D 5th Edition

Compendium

Type to search for a spell, item, class — anything!

Holy Aura

Edit Page Content

Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all Saving Throws, and other creatures have disadvantage on Attack Rolls against them until the spell ends. In addition, when a fiend or an Undead hits an affected creature with a melee Attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be Blinded until the spell ends.

Attributes

Casting Time
1 action
Classes
Cleric
Components
V S M
Concentration
Yes
Duration
Up to 1 minute
Level
8
Material
A tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint’s robe or a piece of parchment from a religious text
Name
Holy Aura
Range
Self
School
Abjuration
Target
Self
Advertisement Create a free account