D&D 5th Edition
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Burning Hands
As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.
The fire ignites any flammable objects in the area that aren't being worn or carried.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
The fire ignites any flammable objects in the area that aren't being worn or carried.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Attributes
Casting Time
1 action
Classes
Sorcerer, Wizard
Components
V S
Damage
3d6
Damage Type
Fire
Duration
Instantaneous
Higher Spell Slot Desc
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Level
1
Name
Burning Hands
Range
Self (15-foot cone)
School
Evocation
Target
Self (15-foot cone)
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