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D&D 5th Edition

Compendium

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Water Breathing

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This spell grants up to ten willing creatures you can see within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.

Attributes

Casting Time
1 action
Classes
Artificer, Druid, Ranger, Sorcerer, Wizard
Components
V S M
Duration
24 hours
Level
3
Material
A short reed or piece of straw
Name
Water Breathing
Range
30 feet
Ritual
Yes
School
Transmutation
Target
Up to ten willing creatures you can see within range
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