Requires
Attunement by a
Bard,
Cleric, or
DruidThis staff has 10
Charges. While holding it, you can use an
Action to expend 1 or more of its
Charges to cast one of the following
Spells from it, using your spell save DC and
Spellcasting ability modifier:
Cure Wounds (1 charge per
Spell Level, up to 4th),
Lesser Restoration (2 charges). or mass
Cure Wounds (5 charges).
The staff regains 1d6 + 4 expended
Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.