Dungeon World
Compendium
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Will-o-wisp
Will-o-wisp Solitary, Tiny, Magical
Ray (2d8kl1-2 Damage ) 12 HP 0 Armor
Near
Special Qualities: Body of light
Spot a lantern floating in the Darkness, lost traveler in the swamp. Hope—a beacon of shimmering light. You call out to it, but there’s no answer. It begins to fade and so you follow, sloshing through the muck, tiring at the chase, hoping you’re being led to safety. Such a sad tale that always ends in doom. These creatures are a mystery—some say they’re ghosts, others beacons of faerie light. Nobody knows the truth. They are cruel, however. All can agree on that. Instinct: To misguide
- Lead someone astray
- Clear a path to the worst place possible
Attributes
Armor
0
Attack Details
Attack Name
Ray
Attack Roll
2d8kl1-2
Description
Spot a lantern floating in the darkness, lost traveler in the swamp. Hope—a beacon of shimmering light. You call out to it, but there’s no answer. It begins to fade and so you follow, sloshing through the muck, tiring at the chase, hoping you’re being led to safety. Such a sad tale that always ends in doom. These creatures are a mystery—some say they’re ghosts, others beacons of faerie light. Nobody knows the truth. They are cruel, however. All can agree on that.
HP
12
Instinct
To misguide
Origin
Swamp Denizens
Special Qualities
Body of light
Tags
Solitary, Tiny, Magical
Weapon Tags
Near
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