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Stimpaks are incredibly useful pieces of medical technology. You can use a Stimpak or similar forms of medication in one of two ways.
With the Take Chemminor action, you inject the Stimpak and receive an instant result. Your character (or a willing patient) immediately recovers 4 HP or treats one injury. If the person injected was dying, then they stabilize immediately.
With the First Aidmajor action, you may administer a Stimpak as part of the action. The patient regains 4 HP immediately in addition to any other effects, and any AP spent to heal additional Health Points heal twice as much: 2 HP per AP spent, rather than 1.
Robots cannot be healed by Stimpaks, but you can use robot repair kits for the same benefits outlined here.