Marvel Multiverse Role-Playing Game
Compendium
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Power Descriptions
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These are the powers available in the Quickstart Guide. Hundreds more can be found in the Marvel Multiverse Role-Playing Game: Core Rulebook!
- Accuracy 1
- Accuracy 2
- Additional Limbs
- Always Ready
- Animal Communication
- Attack Stance
- Banging Heads
- Bounce Back
- Brace for Impact
- Brawling
- Brilliance 1
- Chain Strikes
- Clobber
- Clone Moves
- Combat Trickery
- Counterstrike Technique
- Crushing Grip
- Defense Stance
- Disguise
- Do This All Day
- Double Tap
- Elemental Blast
- Elemental Burst
- Elemental Push
- Exploit
- Extended Reach 1
- Extended Reach 2
- Fast Attacks
- Fast Strikes
- Flexible Bones 1
- Flexible Bones 2
- Grappling Technique
- Grow 1
- Grow 2
- Heightened Senses 1
- Heightened Senses 2
- Iconic Weapon
- Immovable
- Inspiration
- Leg Sweep
- Mighty 1
- Mighty 2
- Quick Toss
- Resize Object
- Reverse Punch
- Shield 1
- Shield Bash
- Shrink 1
- Shrink 2
- Shrink 3
- Shrink 4
- Shrinking Dodge
- Slip Free
- Slow-Motion Dodge
- Smash
- Snap Shooting
- Sniping
- Spin and Throw
- Stilt Steps
- Stopping Power
- Sturdy 1
- Sturdy 2
- Sturdy 3
- Suppressive Fire
- Untouchable Position
- Vicious Attack
- Weapons Blazing
- Wisecracker
Attributes
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