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- Ancient Time Dragon
- Source: Free Basic Rules
Ancient Time Dragon
This dragon's cracked scales creak with frightening, patient power. Some of its horns are ancient and brittle, others new and pristine.
Guardians of history, time dragons are the most powerful of the outer dragons. Watchers and waiters, time dragons guard the universe against those that would interfere with the natural temporal order.
XP
307200- N Gargantuan dragon
Init
+14;Senses
detect magic, dragon senses, see in darkness;Perception +36Aura
alien presence (300 ft., DC 29)DEFENSE
-
AC
37, touch 6, flat-footed 37 (+31 natural, –4 size) hp
418(27d12+243)-
Fort
+24,Ref
+17,Will
+21 -
DR
15/magic;Immunities
cold, paralysis, sleep, staggered;SR
31 OFFENSE
Speed
50 ft., fly 250 ft. (clumsy)Attacks
bite +38 (4d6+21 / —); 2 claws +38 (2d8+14 / 19–20); 2 wings +35 (2d6+7 / —); tail slap +35 (2d8+21 / —);-
Reach
15 ft. (20 ft. with bite) Special Attacks
Breath Weapon( 20d10, DC 32); Crush( 4d6+@{strength_oneandahalf_mod}, DC 32); Second Chance( 3/day, ); Tail Sweep( 2d6+@{strength_oneandahalf_mod}, DC 32); Alien Presence( DC 29);-
Spell-Like Abilities
(CL 27; concentration +33 )Detect Magic (Constant) , Clairaudience/clairvoyance (At Will) , Legend Lore (At Will) , Locate Creature (At Will) , Share Memory (At Will) , -
Spells Prepared
(CL 15; concentration + 21 )
plane shift (7), sequester (7), disintegrate (6), greater dispel magic (6), true seeing (6), dominate person (5), feeblemind (5), telepathic bond (5), teleport (5), fear (4), scrying (4), stone shape (4), stoneskin (4), blink (3), dispel magic (3), slow (3), tongues (3), arcane lock (2), blindness deafness (2), blur (2), detect thoughts (2), memory lapse (2), erase (1), feather fall (1), identify (1), mage armor (1), magic missile (1), light (0), mage hand (0), message (0), read magic (0), 5 more (0), -
Spells per day
1st (8/day), 2nd (8/day), 3rd (7/day), 4th (7/day), 5th (7/day), 6th (7/day), 7th (4/day) STATISTICS
-
Str
38,Dex
11,Con
28,Int
23,Wis
22,Cha
23 -
Base Atk
+27;CMB
45;CMD
57 Feats
Cleave, Critical Focus, Improved Critical (claw), Improved Initiative, Improved Sunder, Lightning Reflexes, Multiattack, Power Attack, Quicken Spell, Skill Focus (Knowledge [history]), Spell Penetration, Step Up, Weapon Focus (bite), Weapon Focus (claw),-
Skills
Bluff +36 Diplomacy +36 Fly +16 Knowledge (arcana) +36 Knowledge (geography) +36 Knowledge (history) +42 Knowledge (nobility) +36 Knowledge (planes) +36 Knowledge (religion) +36 Perception +36 Sense Motive +36 Languages
Celestial, Common, Draconic, Dwarven, Elven, Infernal, SylvanSQ
immortal, no breath, read the threads, starflightECOLOGY
Environment
vacuumOrganization
solitaryTreasure
tripleSpecial Abilities
-
Shifting Breath (5 rounds) (Su)
Instead of a cone of electricity, an old or older time dragon can use its breath weapon to displace creatures in time. Each creature in the cone must succeed at a Will save or be shifted forward in time a number of rounds equal to 1/2 the dragon’s age category (DC equal to breath weapon). For an affected creature, it’s as if no time passed. Creatures that succeed at their saves are staggered for 1 round.Spell-Like Abilities
(CL 27th; concentration +33) Constant—detect magic At will—clairaudience/clairvoyance, legend lore, locate creature, share memorySorcerer Spells Known
(CL 15th; concentration +21) 7th (4/day)—plane shift (DC 23), sequester 6th (7/day)—disintegrate (DC 22), greater dispel magic, true seeing 5th (7/day)—dominate person (DC 21), feeblemind (DC 21), telepathic bond, teleport 4th (7/day)—fear (DC 20), scrying (DC 20), stone shape, stoneskin 3rd (7/day)—blink, dispel magic, slow (DC 19), tongues 2nd (8/day)—arcane lock, blindness/deafness (DC 18), blur, detect thoughts (DC 18), memory lapse (DC 18) 1st (8/day)—erase, feather fall, identify, mage armor, magic missile 0 (at will)—light, mage hand, message, read magic, 5 moreNo Breath (Ex)
Outer dragons don’t need to breathe and are immune to inhaled poisons, suffocation, and drowning. The monster does not breathe, and is immune to effects that require breathing (such as inhaled poison). This does not give immunity to cloud or gas attacks that do not require breathing.Read the Threads (Su)
A time dragon gains a racial bonus on initiative checks equal to its age category. In addition, a time dragon is immune to the staggered condition.Starflight (Su)
In outer space, an outer dragon can survive in the void and fly at incredible speed. Travel times vary, but a trip within a single solar system should take 3d20 (3d20) hours, and a trip beyond should take 3d20 (3d20) days or more if the dragon knows the way to its destination. An outer dragon can carry one rider of one size category smaller than itself, four passengers two sizes smaller, eight passengers three sizes smaller, or 16 passengers four or more sizes smaller. Passengers are protected from the void of outer space.