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This spell enables you to force Extraplanar creatures out of your home plane. As many as 2 Hit Dice of creatures per Caster Level can be banished.

This spell forces an Extraplanar Creature back to its proper plane if it fails a Will save. If the spell is successful, the Creature is instantly whisked away, but there is a 20% chance of actually Sending the subject to a plane other than its own.

You can improve the spell's chance of success by presenting at least one object or substance that the target hates, fears, or otherwise opposes. For each such object or substance, you gain a +1 bonus on your Caster Level check to overcome the target's spell Resistance (if any), and the Saving Throw DC increases by 2.

Certain rare items might work twice as well as a normal item for the purpose of the bonuses (each providing a +2 bonus on the Caster Level check against spell Resistance and increasing the save DC by 4).


Casting Time
1 standard action
V, S, F (see text)
Cleric 6, Sorcerer/wizard 7
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Will negates
Spell Resistance
One or more extraplanar creatures, no two of which can be more than 30 ft. apart
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