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Pathfinder

Compendium

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Archelon

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The shell of this immense sea turtle easily spans 12 feet in length. Its narrow head ends in a hooked beak.

An ancient relative of the smaller leatherback sea turtle, the archelon can grow up to 13 feet long and 16 feet from flipper to flipper. Weighing as much as 5,000 pounds, the archelon has an exceedingly powerful bite, and doesn't hesitate to use it to deter aquatic nuisances.

Like other sea turtles, female archelons come ashore to lay and bury their eggs in sandy beaches, preferably facing deep water and without coral reefs. Once done, they return to the sea, leaving their eggs defenseless.

These creatures are often used by coastal tribes as guardians and escorts from island to island. Aquatic creatures, particularly locathah, often use them as beasts of burden, but their relatively slow swim speed makes them poor mounts.

Attributes

AC
19, Touch 9, Flat-footed 18 (+10 Armor, +1 Dex, -2 Size)
Alignment
N
Base Atk
+5
CMB
+13
CMD
24 (28 Vs. Trip)
CR
CR 5
Cha
6
Con
19
Creature Type
Animal
Dex
13
Environment
Warm Or Temperate Water Or Coastlines
Feats
Improved Initiative , Iron Will , Lunge , Weapon Focus (Bite)
Fort
+9
HP
59 (7d8+28)
Init
N Huge Animal +5
Int
2
Melee
Bite +10 (2d8+9)
Organization
Solitary Or Bale (2-6)
Reach
10 Ft.
Ref
+6
SQ
Hold Breath
Senses
Low-light Vision, Scent ; Perception +10
Size
Huge
Skills
Perception +10, Swim +18
Space
15 Ft.
Special Attacks
Capsize (Dc 25)
Speed
15 Ft., Swim 50 Ft.
Str
22
Treasure
None
Will
+5
Wis
12
XP
1,600
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