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Camel
Camels are large, desert-dwelling herd animals noted for their stamina and ill tempers. A typical camel stands about 6 feet at the shoulder and 7 feet at the hump.
Special Abilities
Spit (Ex) Once per hour, a camel can regurgitate the contents of its stomach, spitting the foul material at a single target within 10 feet. The target must make a DC 13 Fortitude save or be sickened for 1d4 rounds. The save DC is Constitution-based.
Attributes
AC
13, Touch 12, Flat-footed 10 (+3 Dex, +1 Natural, -1 Size)
Alignment
N
Base Atk
+1
CMB
+6
CMD
19 (23 Vs. Trip)
CR
CR 1
Cha
4
Con
14
Creature Type
Animal
Dex
16
Environment
Warm Deserts
Feats
Endurance
Fort
+5
HP
13 (2d8+4)
Init
N Large Animal +3
Int
2
Melee
Bite +4 (1d4+6)
Organization
Solitary
Ref
+6
Senses
Low-light Vision, Scent ; Perception +5
Size
Large
Skills
Perception +5
Special Attack
Spit (+3 Ranged Touch)
Speed
50 Ft.
Str
18
Treasure
None
Will
+0
Wis
11
XP
400
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