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Pathfinder

Compendium

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Drider

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The dry rasping of spidery legs brings this hideous monstrosity into view—a nightmarish, centaurian fusion of drow and spider.

Created from the body of a drow, warped and mutated through special poisons and elixirs to take on the characteristics of a giant spider, the drider is a dangerous creature.

Driders are sexually dimorphic. A female drider's lower spider body is sleek and graceful, often similar to a black widow's body, while its upper drow torso retains its alluring curves and beautiful face (with the exception of sharp, poisonous fangs). A male drider's lower body is bulky like a tarantula, while its upper body is wiry and bears a hideous face more spider than drow, complete with fanged mandibles.

Special Abilities

Poison (Ex) Bite—injury; Save Fort DC 18; Frequency 1/round for 6 rounds; Effect 1d2 Str; Cure 1 save. The save DC is Constitution-based.

Spells A drider casts spells as a 6th-level cleric, sorcerer, or wizard, but does not gain any other class abilities.

Undersized Weapons (Ex) Although a drider is Large, its upper torso is the same size as that of a Medium humanoid's upper torso. As a result, it wields weapons as if it were one size category smaller than its actual size (Medium for most driders).

Attributes

AC
20, Touch 12, Flat-footed 17; (+2 Dex, +1 Dodge, +8 Natural, -1 Size)
Alignment
Ce
Base Atk
+6
CMB
+9
CMD
21 (33 Vs. Trip)
CR
CR 7
Cha
16
Con
18
Creature Type
Aberration
Dex
15
Environment
Any Underground
Feats
Blind-fight , Dodge , Combat Casting , Weapon Focus (Bite, Mace)
Fort
+7
HP
76 (9d8+36)
Immune
Sleep
Init
Ce Large Aberration +2
Int
15
Languages
Common, Elven, Undercommon
Melee
Mwk Heavy Mace +9/+4 (1d8+3), Bite +3 (1d4+1 Plus Poison )
Organization
Solitary, Pair, Or Group (3-8)
Racial Modifiers
+4 Stealth
Ranged
Mwk Composite Longbow +8/+3 (1d8+2/x3)
Reach
5 Ft.
Ref
+5
SQ
Undersized Weapons
Senses
Darkvision 120 Ft., Detect Good, Detect Law, Detect Magic ; Perception +15
Size
Large
Skills
Climb +22, Intimidate +15, Knowledge (Arcana) +14, Perception +15, Spellcraft +14, Stealth +14
Space
10 Ft.
Special Attacks
Web (+7 Ranged, Dc 18, Hp 9)
Speed
30 Ft., Climb 20 Ft.
Spell Resistance
18
Spell-Like Abilities
(Cl 9th) Constant— Detect Good, Detect Law, Detect Magic At Will— Dancing Lights, Darkness, Faerie Fire 1/day— Clairaudience/clairvoyance, Deeper Darkness, Dispel Magic, Levitate, Suggestion (Dc 16)
Spells Known
(Cl 6th) 3rd (4/day)— Lightning Bolt (Dc 16) 2nd (6/day)— Invisibility, Web (Dc 15) 1st (7/day)— Mage Armor, Magic Missile, Ray Of Enfeeblement (Dc 14) , Silent Image (Dc 14) 0 (At Will)— Bleed (Dc 13), Daze (Dc 13) , Ghost Sound, Mage Hand, Ray Of Frost, Read Magic, Resistance
Str
15
Treasure
Double (Masterwork Heavy Mace, Masterwork Composite Longbow [+2 Str] With 20 Arrows, Additional Treasure)
Will
+9
Wis
16
XP
3,200
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