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Elohim

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This one-eyed being is a strange mix of insects, fungi, and other living things shaped into a single winged entity.

An elohim is a strange being obsessed with creating miniature worlds populated with creatures of its choosing. It creates new permanent demiplanes or alters remote environments in pre-existing planes, seeds them with new life, then eventually abandons them. An elohim might return to its Creation decades or centuries later to observe how its progeny have fared, and might allow them to continue or eradicate them completely. Elohim communicate with other beings only rarely, and always in a cryptic fashion.

Special Abilities

Create Life (Su) At will, an elohim can create any one plant or living Creature. A Creature created can have no more than 4 Hit Dice and be no larger than Large size, and is not under the elohim's control.

Natural Spellcasting (Su) An elohim can cast Spells in any shape, similar to the Natural Spell feat.

Attributes

AC
39, Touch 20, Flat-footed 32 (+6 Dex, +1 Dodge, +5 Insight, +19 Natural, 2 Size)
Alignment
N
Base Atk
+22
CMB
+31 (+35 Grapple)
CMD
53 (Can't Be Tripped)
CR
CR 23/MR 6
Cha
25
Con
32
Creature Type
Outsider (Extraplanar, Mythic)
DR
15/epic
Defensive Abilities
Fortification (50%)
Dex
22
Environment
Any (Extraplanar)
Feats
Combat Casting, Combat Reflexes, Dodge, Great Fortitude M , Greater Vital Strike, Improved Great Fortitude, Improved Initiative M , Improved Iron Will, Improved Vital Strike, Iron Will M , Vital Strike
Fort
+26
HP
423 (22d10+302); Regeneration 15 (Epic Weapons)
Immune
Electricity
Init
N Huge Outsider (Extraplanar, Mythic) +16 M /4, Dual Initiative
Int
25
Languages
Speak With Animals , Telepathy 100 Ft.
Melee
2 Claws +27 (2d8+7), 8 Tentacles +22 (2d8+3 Plus Grab)
Organization
Solitary Or Horde (1 Plus 520 Animals, Magical Beasts, And Plants Of Cr 810)
Reach
15 Ft.
Ref
+13
Resist
Acid 30, Cold 30, Fire 30
SQ
Compression, Create Life, Natural Spellcasting, No Breath, Plantbringer
Senses
Blindsight 60 Ft., Darkvision 60 Ft., Deathwatch , Low-light Vision, Scent; Perception +34
Size
Huge
Skills
Bluff +32, Heal +31, Intimidate +29, Knowledge (Arcana, Dungeoneering, Geography, Nature, Planes) +32, Perception +34, Sense Motive +34, Spellcraft +29, Stealth +23, Swim +15, Use Magic Device +29
Space
15 Ft.
Special Attacks
Breath Weapon (60-ft. Cone, 20d8 Electricity, Reflex Dc 32 Half, Usable Every 1d4 Rounds), Constrict (2d8+10), Mythic Magic, Mythic Power (6/day, Surge +1d8)
Speed
60 Ft., Fly 60 Ft. (Good), Swim 30 Ft.
Spell Resistance
34
Spell-Like Abilities
(Cl 23rd; Concentration +30)
Str
Constant— Deathwatch , Mind Blank , Speak With Animals At Will— Baleful Polymorph (Dc 22), Charm Monster (Dc 21), Etherealness , Rest Eternal , Shapechange , Stone Shape , Greater Teleport (Self Plus 50 Lbs. Of Objects Only) 5/day— Control Weather , Greater Dispel Magic , Greater Polymorph , Heal , Plane Shift (Dc 24), Terraform Ma 3/day— Circle Of Death (Dc 23), Disintegrate (Dc 23), Power Word Stun 1/day— Create Demiplane , Mage's Disjunction 24
Treasure
Double
Will
+24
Wis
29
XP
819,200
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