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Pathfinder

Compendium

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Jorogumo

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Eight spindly spider legs, flocked with coarse black hairs, stretch from the back of this otherwise beautiful black-haired woman.

Jorogumos are seductive schemers who secret themselves away in isolated mountain valleys where they lure travelers, especially men, to their dooms. Exclusively female, jorogumos must mate with humanoids to produce fertile eggs. After copulation, a jorogumo paralyzes her partner by poisoning him into a coma. She lays a single egg within the father's body, then cocoons the corpse and hides the victim. Periodic visits to re-poison the victim ensure his coma lasts for the 2d4 days required for the young jorogumo to hatch and feed. Jorogumos are enthusiastic enemies of tengus and attack them on sight—they never take tengus as “mates.”

Special Abilities

Poison (Ex) Bite—injury; Save Fort DC 23; Frequency 1/round for 6 rounds; Effect 1d6 Wisdom damage; Cure 3 saves.

Spider Empathy (Ex) This ability functions as a druid's wild empathy, save that it works only on spiders. A jorogumo uses her Hit Dice (normally 14) as her effective druid level. Spiders are normally mindless, but this empathic communication imparts upon them a modicum of implanted intelligence, allowing the jorogumo to train them and use them as guardians (though it does not grant them skills or feats).

Spider Legs (Ex) A jorogumo's spider legs can emerge or retract as a free action. When a jorogumo's spider legs are present, she gains a +8 circumstance bonus on Climb Checks and gains Deflect Arrows as a bonus feat.

Swift Shapechanger (Ex) A jorogumo can assume spider or Human Form as a swift action.

Attributes

AC
27, Touch 15, Flat-footed 22 (+4 Dex, +1 Dodge, +12 Natural)
Alignment
Ne
Base Atk
+14
CMB
+20
CMD
35
CR
CR 12
Cha
24
Con
22
Creature Type
Monstrous Humanoid (Shapechanger)
DR
10/cold Iron And Magic
Dex
19
Environment
Temperate Mountain Valleys
Feats
Dodge , Improved Critical (Bite), Improved Iron Will , Iron Will , Mobility , Power Attack , Spring Attack
Fort
+10
HP
161 (14d10+84)
Immune
Poison
Init
Ne Medium Monstrous Humanoid ( Shapechanger ) +4
Int
15
Languages
Aklo, Common, Sylvan
Melee
Bite +20 (1d4+6/19-20 Plus Poison ), 2 Claws +20 (1d6+6)
Organization
Solitary Or Cult (2-6 Plus 2-8 Spiders Of Various Sizes)
Racial Modifiers
+8 Climb With Spider Legs
Ref
+13
SQ
Change Shape ( Giant Spider; Vermin Shape I ), Spider Empathy +21, Swift Shapechanger .
Senses
Darkvision 60 Ft.; Perception +18
Size
Medium
Skills
Acrobatics +14, Bluff +19, Climb +29 (+37 With Spider Legs), Diplomacy +18, Perception +18, Perform (String) +10, Sense Motive +15, Stealth +19, Swim +14
Special Attacks
Sneak Attack +3d6, Web (+18 Ranged, Dc 23, 14 Hp)
Speed
30 Ft., Climb 50 Ft., Swim 40 Ft.
Spell-Like Abilities
(Cl 12th; Concentration +19) At Will— Charm Person (Dc 18), Detect Thoughts (Dc 19) 3/day— Bestow Curse (Dc 21), Suggestion (Dc 20) 1/day— Hold Monster (Dc 22), Summon Nature's Ally V (1 Ogre Spider Or 1d3 Giant Black Widow Spiders Or 1d4+1 Giant Spiders)
Str
22
Treasure
Standard
Will
+14
Wis
17
XP
19,200
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