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Manticore

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This Creature has a vaguely Humanoid head, the body of a lion, and the wings of a Dragon. Its tail ends in long, sharp spikes.

Manticores are fierce predators that patrol a wide area in search of fresh meat. A typical manticore is about 10 feet long and weighs about 1,000 pounds. Some have more human-like heads, usually with beards. Males and females look much alike.

Manticores eat any meat, even carrion, though they prefer human flesh and rarely pass up an opportunity for such a delicacy. They are smart and social enough to bargain with or bully evil humanoids into alliances or offering tribute, and more powerful creatures may hire or bribe them to guard or patrol a place or area. They like lairs in high places, such as hilltops and caves in cliffs.

Although manticores were likely a magical Creation, they have long since established themselves as a naturally occurring species. Curiously, manticores seem strangely fecund, and can interbreed with a number of other similarly shaped creatures, including lions, dire lions, lamias, sphinxes, and even chimeras. The progeny of a manticore and an unusual mate is summarized on the table below.

Manticore's Mate Offspring
Lion Standard manticore
Dire lion Advanced manticore
Lamia Lamia with spiked tail and spikes special attack
Sphinx Sphinx with spiked tail and spikes special attack
Chimera Chimera with spiked tail and spikes
special attack

Special Abilities

Spikes (Ex) With a snap of its tail, a manticore can loose a volley of four spikes as a Standard Action (make an Attack Roll for each spike). This attack has a range of 180 feet with no range increment. All targets must be within 30 feet of each other. The Creature can launch only 24 spikes in any 24-hour period.

Attributes

AC
17, Touch 11, Flat-footed 15 (+2 Dex, +6 Natural, 1 Size)
Alignment
Le
Base Atk
+6
CMB
+12
CMD
24 (28 Vs. Trip)
CR
CR 5
Cha
9
Con
18
Creature Type
Magical Beast
Dex
15
Environment
Warm Hills And Marshes
Feats
Flyby Attack , Hover , Weapon Focus (Spikes)
Fort
+9
HP
57 (6d10+24)
Init
Le Large Magical Beast +2
Int
7
Languages
Common
Melee
Bite +10 (1d8+5), 2 Claws +10 (2d4+5)
Organization
Solitary, Pair, Or Pride (36)
Racial Modifiers
+4 Perception , +4 Survival When Tracking
Ranged
4 Spikes +8 (1d6+5)
Reach
5 Ft.
Ref
+7
Senses
Darkvision 60 Ft., Low-light Vision, Scent ; Perception +9
Size
Large
Skills
Fly 3, Perception +9, Survival +4 (+8 Tracking)
Space
10 Ft.
Speed
30 Ft., Fly 50 Ft. (Clumsy)
Str
20
Treasure
Standard
Will
+3
Wis
12
XP
1,600
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