Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Advertisement Create a free account

Ratfolk

This small, ratlike Humanoid has a twitching, whiskered snout, pointed ears, and a long, leathery tail.

Ratfolk are small, rodentlike humanoids often found traveling in nomadic trading caravans or perhaps dwelling in colonies in slums, sewers, and other normally undesirable urban sectors. Tinkerers and hoarders by nature, many Ratfolk are shrewd merchants, carefully navigating the shifting alliances of black markets and bazaars. They love their stockpiles of interesting items far more than money, and would rather trade for more baubles to add to their hoards than for mere coins.

Ratfolk are extremely communal, and live in large warrens with plenty of hidden crannies in which to stash their hoards or flee in times of danger, gravitating toward subterranean tunnels or tightly packed tenements in city ghettos. They feel an intense bond with their large families and kin networks, as well as with ordinary rodents of all sorts, living in Chaotic harmony and fighting fiercely to defend each other when threatened.

Ratfolk are generally 4 feet tall and weigh 80 pounds. They often wear robes to conceal their forms in cities, as they know other humanoids find their rodent features distasteful.

Special Abilities

Swarming (Ex) Ratfolk Are used to living and fighting communally, and are adept at swarming foes for their own gain and their foes' detriment. Up to two Ratfolk Can share the same square at the same time. If two Ratfolk In the same square attack the same foe, they are considered to be Flanking that foe as if they were in two opposite squares.

Attributes

Ratfolk

CR 1/3

  • XP

    135
  • Ratfolk expert 1
  • N Small Humanoid (Ratfolk)
  • Init

    +2;

    Senses

    Darkvision 60 Ft.;Perception +9
  • DEFENSE

  • AC

    15, touch 13, flat-footed 13 (+2 Armor, +2 Dex, +1 Size)
  • hp

    4(1d8)
  • Fort

    +0,

    Ref

    +2,

    Will

    +2
  • OFFENSE

  • Speed

    20 Ft.
  • Melee

    Dagger 1 (1d3-2/19-20)
  • Ranged

    Light Crossbow +3 (1d6/19-20)
  • Special Attacks

    Swarming
  • STATISTICS

  • Str

    6,

    Dex

    15,

    Con

    11,

    Int

    14,

    Wis

    10,

    Cha

    9
  • Base Atk

    +0;

    CMB

    3;

    CMD

    9
  • Feats

    Skill Focus (Perception),
  • Skills

    Appraise +6 Craft +8 Diplomacy +3 Handle Animal +3 Perception +9 Sense Motive +4 Survival +4 Use Magic Device +5 ;

    Racial Modifiers

    +2 Craft (Alchemy), +4 Handle Animal To Influence Rodents, +2 Perception, +2 Use Magic Device
  • Languages

    Common
  • ECOLOGY

  • Environment

    Warm Deserts Or Urban
  • Organization

    Solitary, Pair, Pack (3-12), Or Colony (13-100)
  • Treasure

    Npc Gear (Leather Armor, Light Crossbow With 20 Bolts, Dagger, Other Treasure)