Pathfinder
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Skaveling Bat
Skaveling CR 5
XP 1,600
Known in some circles as ghoul bats, skavelings are the hideous result of necromantic manipulation by urdefhans, who create them from mobats specially raised on diets of fungus and humanoid flesh. Upon reaching maturity, urdefhans ritually slay the bats using necrotic poisons, then raise the corpses to serve as mounts and guardians.
Special Abilities
Disease (Su) Ghoul Fever : Bite—injury; Save Fort DC 16; Onset 1 day; Frequency 1/day; Effect 1d3 Con and 1d3 Dex damage; Cure 2 consecutive saves. The save DC is Charisma-based. A Humanoid Who dies of ghoul fever rises as a ghoul at the next midnight (see Ghouls ).
Screech (Su) Once per day as a standard action, a skaveling can screech as a mobat, save that those who are affected are stunned for 1d3 rounds unless they make a DC 16 Fortitude save. The save DC is Charisma-based.